When reviewing games it is important to remember that certain games are catered to a specific demographic. So while you won’t find many of the hardcore FPS gamers playing a game that features a ...
PS3 and Xbox 360 owners who are not familiar with the wildly fun and entertaining “de Blob” franchise will have a chance to get in on the action this coming February with the release of “de Blob 2.” ...
GameSpot may get a commission from retail offers. The blob known as Blob made his debut in de Blob when it landed on the Wii in 2008, introducing the world to a funky new hero whose ability to absorb ...
THQ is rapidly gearing up for the September launch of its artistic Wii platformer, de Blob -- one of our most anticipated third-party efforts for Nintendo's console. The title, which is being created ...
Another Independent Games Festival award nominee has been absorbed into the retail world. De Blob, originally developed by Utrecht School of Arts students in the Netherlands, was today announced by ...
THQ has today revealed de Blob 2: The Underground will be making its debut on Xbox 360 and PS3. The new game will expand on the original in every way, adding 3D support, new moves, more friends and ...
One of the more surprising titles to land on the Nintendo Wii was de Blob, a cutesy and family-friendly platforming title from the team over at THQ Nordic that first released back in 2008. It wasn't a ...
GameSpot may get a commission from retail offers. de Blob is an innovative-looking Wii platform/action adventure game which sees you controlling a paint-filled blob of jelly. Yes, you read that ...
The evil I.N.K.T. Corporation has declared ‘Color is a Crime!’ and leeched Chroma City of all its beauty and interest. The race to rescue Chroma City has just begun, and only de Blob can save the ...
Most third-party publishers would agree that launching a traditional new intellectual property is a difficult endeavor on any console, let alone Wii, whose user base stretches beyond core players to ...
We may earn a commission from links on this page. de Blob began life as a school project from studying Game Design & Development at the Utrecht School of the Arts in The Netherlands, meant to reflect ...
Working on the DualShockers staff as both an editor and community manager since late 2009, François is absolutely no stranger to the videogame industry. He is a graduate from the City College of New ...