Capcom’s REX plan for its RE Engine leans on AI for coding, testing and bug hunting.
But that isn't necessarily the same as a generative AI game engine.
DUBLIN--(BUSINESS WIRE)--The "Game Engines - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering. The global market for Game Engines was valued at US$3 Billion in ...
Capcom is updating RE Engine into REX, with AI tools planned for programming, automated testing, and other parts of game ...
Capcom recently tackled the topic of AI and how it plans to use the technology in game development. When discussing REX, the ...
Capcom programmer Satoshi Ishida has detailed upcoming improvements to the company's proprietary RE Engine during the Capcom Open Conference RE: 2026.
Dominik Bošnjak is a contributor from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself while he ...
Capcom wants to evolve its RE Engine into an “AI-generation game engine” with a roster of technology improvements, according to one of its programmers. On Friday, the Resident Evil publisher held its ...
Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo. The new coat of paint was revealed ...
According to Rémi Verschelde, project manager of Godot Engine and co-founder of the platform’s financial backer W4 Games, the never-ending wave of “AI slop” pull requests on Godot’s GitHub is becoming ...
Unity and Epic Games have demonstrated for the first time how a Unity game can run inside an Unreal Engine environment. While it may sound like little more than a technical curiosity, the technology ...