Beta drivers for OpenGL 3.0 API and GLSL 1.30 shading language now available. SIGGRAPH, LOS ANGELES, CA.—Yesterday, just two days after the Khronos Group announced the new OpenGL® 3.0 standard, NVIDIA ...
If you’re looking for a better Linux-based gaming experience on your Apple Silicon Mac, you’re going to like this. The Asahi Linux project has released the first conformant OpenGL ES 3.1 drivers for ...
For around three years now, the team of independent developers behind the Asahi Linux project has worked to support Linux on Apple Silicon Macs, despite Apple’s total lack of involvement. Over the ...
Further demonstrating its leadership and commitment to OpenGL and the standardization process, NVIDIA® today released fully supported drivers for OpenGL® 3.0 for Windows XP, Windows Vista and Linux on ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
Collabora has announced that it has partnered with Microsoft DirectX engineers to build OpenCL and OpenGL mapping layers, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX ...
The benchmark used for test gives the score in fps: they should have posted the actual scores instead of percentages. By they way, AMD cards are way behind NVIDIA when it comes to rendering. 3D ...
PC hardware companies work in funny ways sometimes. When AMD had a new driver ready that added extra features with arguably niche appeal, like its AMD Link in-home streaming tech, it was very excited ...
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