OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
The virtual reality community is a collection of warring tribes. Games and applications are only available on certain hardware, and controls and sensors are unique to each platform. That leaves VR ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
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Valve's move comes at a time when Oculus is gaining the upper hand in market share. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Valve will be ...
LOS ANGELES--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, announces the ratification and public ...
SAN FRANCISCO--(BUSINESS WIRE)--Game Developer Conference – Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, ...
Yesterday at the Game Developers Conference (GDC) in San Francisco, US-based non-profit consortium Khronos Group revealed the name of its Virtual Reality Initiative announced in December 2016. The ...
The Khronos Group has ratified and publicly released a provisional specification for OpenXR, an open standard for AR and VR platforms, but while many major firms are supporting the effort, Apple does ...