After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
Unity Backtracks, Nixes Game Install Runtime Fees for Personal Plans For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of ...
If you see The process was terminated due to an internal error in the .NET Runtime, Exit code 80131506, Event ID 1023, follow ...
Unity is canceling its controversial Runtime Fee and returning to a more traditional subscription model for its popular video game engine used by small and big developers worldwide. However, the price ...
Game development platform Unity has reached out on X (formerly Twitter), attempting to clarify aspects of their new Unity Runtime Fees that have sparked massive backlash from developers. Now, in the ...
Unity, the company behind the popular game development platform of the same name, announced it would change its controversial runtime fee policy after a wave of backlash from indie game developers who ...
Good on Unity, but I'm not sure it'll help too much. Before, they were a lot of game devs' status quo with zero switching costs to adopt, but for devs who switched engines over their runtime fee BS, ...
UPDATE: Unity issued another apology today for its Runtime Fee debacle, and outlined the changes it will make to the policy. "We should have spoken with more of you and we should have incorporated ...
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